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Video game industry reactions to Satoru Iwata's passing

Nintendo

Nintendo Co. Ltd official statement
Nintendo Co., Ltd. deeply regrets to announce that President Satoru Iwata passed away on July 11, 2015 due to a bile duct growth.
Shigeru Miyamoto - Representative Director and Senior Managing Director, Nintendo Co. Ltd
I am truly surprised and saddened by this unexpected news. The entire development team at Nintendo will remain committed to our development policy which Mr. Iwata and we have been constructing together and to yield the development results which Mr. Iwata would appreciate.
Reggie Fils-Aime - President and Chief Operating Officer, Nintendo of America
Mr. Iwata is gone, but it will be years before his impact on both Nintendo and the full video game industry will be fully appreciated. He was a strong leader for our company, and his attributes were clear to most everyone: Intelligence, creativity, curiosity and sense of humor. But for those of us fortunate enough to work closely with him, what will be remembered most were his mentorship and, especially, his friendship. He was a wonderful man. He always challenged us to push forward…to try the new…to upset paradigms—and most of all, to engage, excite and endear our fans. That work will continue uninterrupted.
Satoru Shibata - President, Nintendo of Europe
Nintendo of Europe is today mourning the passing of Mr Satoru Iwata, Nintendo’s Global President. It is difficult to put into words the sadness we feel at this time. Mr. Iwata was a strong leader, a unique figure in the gaming industry and an important part of Nintendo’s history. He was a visionary in every sense of the word and we will miss him dearly. Just as Mr. Iwata challenged us to always push forward, we will ensure his legacy lives on through our ongoing work to always surprise and delight our fans. At this time our thoughts are with his family.
Bill Trinen - Senior Product Marketing Manager, Nintendo of America
http://youtu.be/wZAW4fr9d6M
Additional message:
Satoru Iwata was a great leader, mentor and friend whom I will miss dearly. May we forever remember his smile and the smiles he gave us.
Kit Ellis - Senior Public Relations Manager, Nintendo of America
I'll never forget how approachable Mr. Iwata was, or how quick he was to smile. Deep in your heart, his leadership always felt right.
Krysta Yang - Assistant Manager of Public Relations, Nintendo of America
Mr. Iwata was an inspirational man. I'm honored and grateful that I had the opportunity to work with him. I will miss him dearly. RIP
Erik Peterson - Nintendo Treehouse
Thank you, Mr. Iwata. I will always be grateful.
Tim O'Leary - Localization Manager, Nintendo of America
2002, Biltmore Hotel. Someone's waving enthusiastically from across the crowded lobby, a big grin on his face. It's Satoru Iwata. I say hello and we discuss our flights to LA, the weather, etc. As always, he's upbeat, engaging and full of energy - a charmer. That's what I'll remember the most, his charm. He was the smartest, most important guy in the room, but he always made me feel welcome. Thank you, Mr. Iwata for making me a part of the Nintendo family. Your warmth and compassion was genuine, and inspirational. I hope I can, in some small way, help Nintendo, and the gaming industry live up to your legacy. I'll do my best to smile and have fun.
Audrey Drake - Localization Writer, Nintendo of America
My heart is heavy, but all we can do is keep smiling, keep gaming. That's all Iwata-san wanted for us.
Yoshika Stone-Kawamoto - Bilingual Product Development Assistant, Nintendo of America
We lost our great leader. But More importantly we lost a warm, humble and curious human being who's genuinely loved games. RIP Mr Iwata.
Morgan Ritchie - Associate Localization Producer, Nintendo of America
Work was hard today. Black shirts—someone dressed as Ness. Quiet tears—loving memories shared. May you play forever in peace, Mr. Iwata. U_U
Additional message:
I feel darn fortunate to work at a company where employees are sincerely sad about the passing of CEO. We're family. No joke. #RIPIwata
Nintendo of America and Nintendo of Europe Twitter accounts
In remembrance of Mr. Satoru Iwata, Nintendo will not be posting on our social media channels today. http://pic.twitter.com/N2kR0OKEXh
Nintendo of America's Twitter subsequently posted the following
The outpouring of support & the sharing of your memories of Mr. Iwata has been truly humbling during a difficult time https://pbs.twimg.com/media/CJ4UJA2WgAAlwRj.jpg
Mr. Iwata leaves behind an amazing legacy & we will spend every day trying to honor him and what he created. Thanks for being the best fans.
Iwata Asks homepage
These installments of Iwata Asks remind us of our dear colleague, friend and mentor Mr. Satoru Iwata, upon his passing.

Developers

Shigesato Itoi - Creator of MotheEarthbound
Translation:
“No matter the farewell, I think the most appropriate thing to say is “we”ll meet again.” We are friends so we”ll see each other again. There is nothing strange about saying it. Yeah. We’ll meet again.
Even if you didn’t have the chance to put into words how sudden it was going to be, how far you’d be traveling, or how you went much earlier than expected, I know you went wearing your best.
You always put yourself second to others no matter what, helping anyone who needed it whenever they needed it. You were that kind of friend. Although you may have been a little selfish for the first time ever by taking this journey.
The truth is though that I still don’t believe any of it. I feel like I am going to receive a message from you inviting me out to eat at any moment. I wouldn’t mind if you were to ask me like always if I had some free time. If you did, I’d ask you as well.
Still, “we’ll meet again.” It would be great to hear from you whenever and wherever; I’ll being calling to you too. I’ll call if I have something to discuss or I want to tell you a great new idea I’ve had.
We’ll meet again.
Then again, you’re here with me now.”
Alternate translation:
When I’m parting with a friend, regardless of the circumstances, I find it best to just say, ‘See you later.’ We’ll meet again. After all, we’re friends.
That’s right—nothing unusual about it. I’ll see you later.
You went on a trip far, far away, even though it was planned for many years from now. You wore your best outfit and said 'Sorry for the short notice,’ though you didn’t say it out loud.
You always put yourself last, after you’d finished helping everyone else. You were so generous as a friend that this trip might be your very first selfish act.
I still can’t grasp what’s happened. It feels like I could still get a light-hearted e-mail asking me out to lunch at any moment—after you’ve made sure lunch wouldn’t disrupt my schedule, of course.
You can invite me out whenever you want. I’ll invite you, too.
So for now, let’s plan on meeting again. You can call me up whenever you like, and I’ll give you a call, too. I still have a lot to talk to you about, and if I come up with any particularly good ideas, I’ll let you know.
So let’s meet again.
No–I suppose we’re already meeting. Right here, right now.
Additional message:
For a while, one of my wishes have been to be a "person whose funeral is lively". It doesn't matter if you are awarded Nobel Prize or won a gold medal. You don't need to be someone grand.
People fighting over turns to actively talk about the deceased. Small episodes, some mischieves you've done together, some stupid habits, mistakes made, small adventures you had, songs you sang in Karaoke, food you've eaten together, and places you've visited. I would love a funeral with such never-ending fond memories. For sometime, even now, I have been wanting to live as a person whose funeral would just be one of these.
I've had such talks with Iwata-san on many occasions, and together with Miyamoto-san and secretary W-san, we had talked about late Yamauchi-san. We have spent time in hot spa talking about him, a time where we were filled with both happiness and sadness at the same time. Leaving your name in history is just a small bonus. It's far more important to your life to have left all the fond memories and lasting impressions.
In reality, the funeral for a public person isn't a place for such common person, so it will have to be held in a separate venue. But, in such a wonderful place, I'm saddened that Iwata-san won't be able to attend.
A gathering to talk about not grand nor great, but a "good man", praising, teasing, and cherishing their memories.
Currently, I'm doing it alone. My wife who has frequently went to lunch together would join me sometimes, but I still feel lonely. Iwata-san was suppose to be attending my funeral.
Masahiro Sakurai - Sora Ltd.
Nintendo President Iwata has passed away. He was my boss at my last company, and even changing positions and locations he was the person who most understood me. As a hard worker and a virtuous person, he always quickly derived balanced summaries and proposals. I thought that he was the best possible leader. I pray for his happiness in the next world.
Even though it’s an abnormal day, and I’m an in abnormal state of mind, I went to work as normal and am continuing development as normal. This would be what Mr. Iwata would have wanted, after all. I will do what I must
Junichi Masuda - Developer, Game Freak
He was a man who understood Pokémon, and a great leader. When I visited the other day, he was well. I will pray for his soul from the bottom of my heart.
Shigeki Morimoto - Developer, Game Freak
Simply retweeted a picture of a cappuccino tribute to Iwata
Hideki Kamiya - Developer, Platinum Games
In my heart forever. http://twitpic.com/daizry
Katsuhiro Harada - Producer, Bandai Namco Entertainment
I heard the news right after getting back to Japan, and I'm at a loss for words. I owe an incredible deal to Iwata-san. Not only Nintendo Direct and Iwata Asks, the precious time he gave me at the start of last year, talking about many topics. We've made a blog post in memory of Satoru Iwata. Here's a picture of when a young Iwata-san came to our company to play
Yoot Saito - Game designer
A translation of the full post by Zefah of Neogaf can be found here. Yoot's tribute is very long (and interesting!), so this is a sample taken from the end of the post:
Life is always just a succession of regrets.
Iwata-san, thank you for everything. I don’t typically look up to a lot of people, but I really respected you. I would always be thinking from afar just how amazing of a person you are. It’s cliché to say this, but please rest in peace.
I’m still here, and although I almost lost hope in regards to being a creator and life in general, I think I want to challenge myself once more.
Iwata-san, thank you for so many things.

Sony

Ken Kutaragi - Former head of Sony Computer Entertainment
I am at a loss for words. I pay my respects to the extraordinary leadership of President Iwata, who truly loved games and powerfully showed the way for our industry.
Shawn Layden - Chief Executive Officer, Sony Computer Entertainment America
We are deeply saddened by the news of Mr. Iwata’s passing. He contributed greatly to gaming through his leadership, vision, and commitment to delivering fun for everyone. On behalf of PlayStation, we’d like to extend our deepest condolences to Mr. Iwata’s family, friends, and everyone at Nintendo. We shall miss his passing for as long as there is gaming. Thank you for everything, Mr. Iwata.
Shuhei Yoshida - President of SCE Worldwide Studios
He has given a great contribution to the development of the gaming industry. I will pray for Iwata's soul.
Additional message:
I always admired his personal, easy to understand commentary on games in development in his Nintendo Direct. He was an inspiration as a leader of one of the most influential companies in the game industry, who used to make games himself and has always been a gamer. I had a couple of times I had conversations with him at some international industry events, he was always friendly and nice to talk with. I was dreaming someday to have an open exchange of Tweets or to be on a same panel session with him to talk about industry and games we play. I even tweeted when I was leaving for E3 this year with #iwatter as I saw he started tweeting Nintendo E3 news with the hashtag. I have always respected Nintendo's games, how they are super accessible and polished for everyone to play and enjoy, and I understand Iwata-san was one of the key individuals to have kept that high quality standard across all Nintendo titles. I just wish he will rest in peace. Thank you for all your work for the better game industry.
Adam Boyes
Really sad to hear about Iwata-san's passing today. As a fan of Nintendo since the NES, my heart goes out to his family, friends, & fans.
Scott "Bamelin" Strickland - PlayStation MVP
RIP from all of us at PlayStation. An icon of the industry, he will be missed and remembered.
Playstation - Sony Computer Entertainment
Thank you for everything, Mr. Iwata.
Jack Tretton - Former head of Sony Computer Entertainment America
Iwata-san will be sorely missed. Thanks to his vision and leadership, millions of gamers around the world have been entertained and inspired. His contributions will never be forgotten.

Microsoft

Phil Spencer - Head of Xbox, Microsoft
Sad day for Iwata-san’s family, friends, and gamers everywhere. His passion, creativity & leadership elevated our industry.
Larry "Major Nelson" Hryb - Director of Programming, Microsoft
I had the chance to meet Iwata-san at E3 one year, and he was such a gentleman as I fan boyed out. Today the industry lost a huge force. 😞
Aaron Greenberg - Xbox Product Manager, Microsoft
Just learned the sad news about Iwata-san, rest in peace, you will be missed. http://t.co/ESv35ZFOHy http://pic.twitter.com/TDBrzS4b9M
Ken Lobb - Creative Director, Microsoft Game Studios
http://kotaku.com/nintendos-president-has-passed-away-1717386412 … A very sad day, RIP Iwata-san.
First time I met Mr. Iwata, I was on a visit to NCL, he was this crazy excited young guy who ran HAL. Super nice, and a great dev. I'm sad:(
Loved Mr. Iwata's quote. President as title, game dev's mind, gamers heart. Where's the tissue, I need it. Honestly.
Phil Harrison - Former Corporate Vice President of Xbox, Microsoft
Very sad to hear of the passing of Mr Iwata. Sympathies to his family, friends and Nintendo colleagues #RIPIwata

Others

John Romero - Developer, Romero Games
So sad to hear about the death of Satoru Iwata. A great leader of Nintendo, his programming leadership brought us Mother 2. He'll be missed.
Brenda Romero - Design Director, Romero Games
Iwata's passing is so surprising and sad. Few people have had such an effect on shape of our industry, and the impact of his work will be felt for generations. A true legend. I only just found out about his passing, and I still can't believe it.
Markus Persson - Creator of Minecraft, founder of Mojang
Please, I don't understand. #ThankYouIwata
Additional message
Listening to the Gary Jules version of Mad World was a huge mistake this morning. You represent everything good and pure about games.
Yves Guillemot - Chief Executive Officer, Ubisoft
Our deepest condolences & sympathies go out to Mr. Iwata’s family & everyone at Nintendo. He will be missed.
Yoshinori Ono - Developer, Capcom
I pray for Iwata-san happiness in the next life. picture from http://peachbunni.tumblr.com/post/123956626038/i-put-my-feelings-in-a-picture-more-i-thinkhttp://p.twipple.jp/tyJLo
Dylan Cuthbert - President, Q-Games
Nintendo's flag is of course at half-mast today pic.twitter.com/QpIJPK7bwB
Peter Moore - Chief Operating Officer, Electronic Arts
What a terribly sad day. Iwata-San was such a gentleman. Huge loss for the industry.
Randy Pitchford - Chief Executive Officer, Gearbox Software
I never met anyone in our industry who knew him who did not admire and respect Iwata. I believe our industry has suffered a great loss with his passing. The wisest among us will long try to remember and embody his character.
Bobby Kotick - Chief Executive Officer, Activision Blizzard
It’s a very sad day. Mr. Iwata was a great visionary championing products like the Wii and the Nintendo DS. He changed entertainment forever. I consider myself lucky to have called him a good friend for over two decades. All of us at Activision Blizzard send his wife and children and the entire Nintendo family our most sincere condolences.
Peter Molyneux - Founder and Creative Director, 22Cans
Satoru Iwata, was a true visionary, his influence on the games industry is beyond question. Without him we may never have seen Earthbound or experienced the Pokemon games in the ways we appreciate today. Under his guidance Nintendo produced arguably the most disruptive systems we have ever seen, the Wii and DS proved being brave and forward thinking can lead to great success. He was and will remain one of the corner stones that make this industry so amazing. He will be sorely missed.
Hidetaka "SWERY" Suehiro - Director, Access Games
R.I.P. Iwata-san. I never met him. My all time favorite video game is "balloon fight". Thanks.… https://instagram.com/p/5DtoU5gU1q/
Yoko Shimomura - Composer
Translation by _Opario
I had the opportunity to meet Mr. Iwata during the "Iwata Asks" for Xenoblade Chronicles. He had a very direct look, and I can never forget the way he smiled and so attentively listened to what was being said. I'm grateful for all the works he has produced. Thank you, Mr. Iwata. May you rest in peace.
Tony Harman - President, nWAy Inc and former Director of Development & Acquisitions, Nintendo of America
I have known Mr. Iwata for about 25 years and his passing today caught me by surprise. I remember the day Mr. Iwata became the President of Nintendo Company Limited (NCL). I was in Kyoto at Nintendo's headquarters, and Mr. Iwata came out of a meeting room with Mr. Miyamoto and looked in shock. Mr. Miyamoto had a grin on his face and said "Tony, did you know Mr. Iwata was just named President of NCL by Mr. Yamauchi? I said "really? So what does that mean". Mr. Miyamoto's response was "That means Iwata gets to buy our drinks from now on" and Mr. Iwata responded, "Mr. Yamauchi didn't even tell me if I got a raise". I said "I am pretty sure you got a raise and can afford to buy our drinks from now on". I have know Iwata since he was head of development at Hal Laboratories who made the Kirby series of game, Mario Golf and Super Smash Bros (and tons more games). I will really miss his pure intentions to always make a great game.
Brandon Beck - Chief Executive Officer, Riot Games
Sad day for gaming. Endless thanks to Iwata-san. Contributed to the creation of so so much magic. Long live Nintendo & may he rest in peace

Studios

Rare Ltd.
An incredibly sad start to the week. RIP Satoru Iwata. You had the respect of a world of gamers, including all of us at Rare. #ThankYouIwata
Playtonic Games
On my business card, I am a president. In my mind, I am a game developer. But in my heart, I am a gamer.” #RIPIwata pic.twitter.com/cqejnpKeHy
Activision
Mr. Iwata’s contributions to the industry were immeasurable. Thank you for inspiring us all.
Konami
Thank you Mr Iwata. You will be greatly missed! #RIPIwata pic.twitter.com/UOkjdyUa0d
2K
We lost a great voice and passionate guiding light for the games industry today. Iwata-san, your work will live on. Thank you.
Capcom UK
Sad news this morning, rest in peace Iwata-san. Our thoughts are with his family and our friends & colleagues at Nintendo
Criterion Games
Criterion sends best wishes to the friends and family of Iwata-san, and the many Nintendo fans who will miss his gaming and creative powers.
Marvelous Games
#RIPIwata Feeling so sad after waking up to such terrible news today. Thank you for everything! ~ Kentish
Obsidian
We are sincerely saddened to hear of the passing of Iwata-san. Our best to his family in their time of loss.
Koei Tecmo America
We have lost a legend in the gaming world today... RIP Satoru Iwata you will be missed... #RIPIwata #ktfamily
Bandai-Namco UK
We hope that you will join us in paying respects to and celebrating the life of Satoru Iwata
Platinum Games Inc.
We offer our sincere condolences at the loss of Nintendo president Satoru Iwata, and express our tremendous respect for his life and work.
Bungie
"On my business card, I am a corporate president. In my mind, I am a game developer. But in my heart, I am a gamer." - Iwata-san
Lionhead Studios
What a sad day. #RIPIwata. Your talent and vision will live on, but the Games Industry won't be the same without you.
WB Games
Today we honor a true visionary. Iwata-san, thank you for your passion for games. You will continue to inspire many generations
Bethesda Softworks
Our deepest condolences to the Iwata & Nintendo family. He will be missed.
Treyarch Studios
RIP Iwata-san, we owe you much – you will be missed.
Next Level Games
NLG is saddened by the passing of Mr. Iwata. He was a great leader & will be truly missed. Our thoughts are w/ his family & Nintendo today.
Square Enix
We've lost one of our greatest gamers and industry leaders. ‪#‎RIPIwata‬

Other

E3
"Video games are meant to be just one thing. Fun. Fun for everyone!" - Satoru Iwata #ThankYouIwata
Geoff Keighley
I am beyond heartbroken to hear about the passing of my friend Satoru Iwata. He was a gamer, a developer and a champion for our medium. RIP
I first met Satoru Iwata at TGS in 2005 when I interviewed him for G4. He spoke in Japanese and showed off the Nintendo Wii controller. So at the end of the interview, after the cameras were off, he turned to me and started speaking in English. "Geoff, I really liked out interview. I can tell you are a gamer so I wanted to show you something." He turned the controller sideways. He held it like an NES controller with D-pad and the A B buttons. He smiled, I think to hint at Virtual Console.
I'll always remember that. I felt a great connection with him then, he wanted gamers to know that Nintendo would always think of us. He was such an honorable man. His smile said so much. He was and is one of us. He loved game, and wanted to make the world a better place with them. And he did.
GAME.co.uk
With sadness, we say goodbye to Satoru Iwata, a fantastic creator and a gamer at heart. Thank you from the GAME Community. #RIPIwata.
Sonic the Hedgehog
When Ninten-did, it was thanks to this man. Our respects to you, Iwata-san. The gaming world has lost a legend.
Hirokazu "Hip" Tanaka
https://soundcloud.com/hip_tanaka/dedicated-to-satoru-iwata
Zelda Williams
So sorry to hear about Mr. Iwata's passing. He was an unbelievable mind and talent, a passionate creative force. May he rest in peace.
Skype
https://pbs.twimg.com/media/CJ0KnF3W8AAfazv.jpg
Amazon.com
Amazon has featured a tribute to Iwata on their video game pages.
Adam Sessler
Had the pleasure to be in Iwata's company quite a few times. He was charming and unnecessarily kind and generous. This is heartbreaking.
submitted by DorsalAxe to Games

A few things observed

Secrets, tips, tricks, strategies....whatever. Read on or don't.
As I am tired of the same old complaints repeated ad nauseam and I also know in two days this gets buried and no one will read it again as it gets buried with more posts about the same complaints I will for a brief span enlighten people as to reality and peel the veil of which we have chosen to participate.
Arrogant enough yet? I can lay it on thicker for the drama or get straight to it. A great villain always sets the right mood.
First thing is first. Since they implemented the daily ratings bots from the company side have been the majority of your opponents. Think of it as 90% fake 10% people. That's on a good day. You see we all log in at different moments of time. The ratings as designed cannot wait for enough people to make a group. Autofill with "competitors" and the problem is solved. This is a mechanic in every ranking variation in the game. We know this and you can read for yourself here by scrolling down to when the all new and great addition The Dark Tower came online. The devs are on here stating they would turn the bots off because they were too aggressive. It is fact. This is also the last real time anyone spoke to them directly here because they were excited that after so long they were getting dynamic content and were really jazzed about it. Then, due to all the problems they were shit on by you and never seen again.
Second, the bots are reactive. You can set their pace if you understand that one. With a little self control you can set the majority of your opponents and see if you have actual people playing. The guy with 30k in 15 minutes may just be a guy. It isn't unreasonable. They merely ran their game in the background overnight or during the day. Then, when they wanted to they spent all the gold/crap accumulated and leveled everything. Then, walked away until tomorrow to do it all over again. The guy with 100k in 15 minutes or sooner is fishy as hell. 20 bucks is about 10k points. Just take my word on that and use that info how you see fit in judging if you have a spender (especially when new girls and packs come along. Or payday. Because this affects the rule of thumbs being written here) or a bot. Bot can be official belonging to the company, or unofficial. Super insane high numbers is someone screwing with the script. Period. They are making a 200 level click worth 80 or 8000 points. Or turning a 200 click to a 2000. When you tamper with this stuff you can do just about anything.
Thirdly, if you know when someone typically likes to sign in you can do the same thing and catch them. When the account was made does not matter. A few names of the Past that were OP as hell like Varlock or Tallguyyo were easily found as they were creatures of habit. They were also easily avoided if you just wanted your 3 promotes for the day and didn't want to deal with them. Another part of this is an answer to the question,"When is the best time to start so I can win?". Two main factors: human and machine. IF you sign on at the top or bottom of the hour you are probably in for a lot of people that are active players. Don't know why but people who are active are also tied to time. Probably on time in the real world for things too. If you sign in at 07 after reset to 18 it is average to slow. Anything "odd" has that effect. That's the human side. The bots, which most play against are where the whole "start a few hours before reset" has meaning. Those bots are tracking your progress and time is against them late in the game. If you start early and blast your score up early on, odds are a bot is now at your pace or slightly slower. Although the majority just make a generic appearance, 1-few hundred points.
Fourth, the company has leased this product and it isn't their own. 1UD4 has a Youtube link somewhere here showing the original ads looking for licensees. This has serious consequences. You already know there are two companies with it, Nutaku and Hooligapps. One has the fuller version, although I highly doubt the whole thing. For a couple years this was static. A light browser game with nothing to but try to go further. Then, they added the competitive element which for a Free to Play really just means "new revenue stream". We are supposed to get pissed that some jerk juuuuuusssssttt beat us and throw out a few bucks here and there for our daily treat. Read 2 and three again before you do this. I'm all for spending as this is a business and with no money they shut this down. Broken or not, we all are playing this "seriously" enough to scour a reddit for tips. As a third party product the "devs" (although managers or tech team are better terms) are kind of screwed. They get whatever the main developer puts out and depending on the contract have little choice on what they can do. Remember this one when it gets bad. Try to show compassion and not be a Karen. This game is not explained or written in their language, they have to translate it, translate it several times over as best they can and get it ready or suffer the contractual consequences. They also have to recode and smooth things out because the main company says,"Here's your pile of shit now eat up. We want our percentage!" But the coding always has flaws and the original team is unhelpful at best. So when you gripe about the devs not responding this is why. They can't really admit they are middle management and scurrying around with their head on fire, but they are. If that was you, you wouldn't respond either.
Fifth, there are all kinds of weird testing remnants throughout the interface. Little Konami codes somebody put in to make sure the timesink aspect of this game works.
6th, if you haven't figured this one out, let me help you gain a few 100 levels on the Dark tower. Works ONLY if you have Waitu Lekka. Something is buggy in the state of Denmark with her and the relics. Do DT, go in early, get as far as you can reasonably, grab as many relics as you can. Maybe from Friday to Saturday push that sucker till the brick wall of NOTHING works to gain more levels. Then, this is gonna hurt...reborn. Ow right? God that sucks. Now reborn again, again, and again. You should have this tweaked between gate of time and your girls you are doing this in 30 seconds or less by now. If not, you are playing wrong. Here is the bug: The bonus from the relics and Waitu isn't accurate. The reborns are having a cumulative, not additive effect. So if you can jump your gold bonus by 10 mill, 100. whatever this is merely scale, if you can reborn fast do 10 minutes worth then level up to get Waitu, jack her up to 800, and reset (NOT REBORN!). See what happens. Bonus percentage should be higher than what was stated before refresh. Boring but an hour at this and your gold bonus should be up a few letters of the alphabet. In my case, lowercase 127s I think is now 2.47d. Not bad for a couple hours. If I can do it, so can you. Once you go up a few currencies hit that tower on Sunday again and see what you get. Any improvement is improvement.
If you have a chance to buy Waitu and you like what you are playing, do it. Same goes for any of the game changers. Takata Arei, Kon Mikazuki, Bloody Lady. The gold percentage givers are misunderstood because they are small numbers that do not show up as bigger numbers hide the effects. "They are useless" is one person's go to on the forum. They aren't when you know the system has issues. They are truly NOT game changers though. The multiplier ladies ARE. Whether it is cost cutting (same as a gold multiplier when you think about it) to time saving (Takata Arei is GOD in this regard. If you are active and reborn to do runs for points she is the end all be all for high scores this way. Great way to find a cheater too. You can go twice as fast as anyone else. If they are going 4 times faster you know what you have on your hands). If you cannot buy these ladies, keep in mind others do and don't sweat it when they are twice as fast. You know what they do now and you know you cannot defeat it. It's pay to win for a reason. Maybe one day you want them after all. Or not. You are playing so many bots there is no pressure. Enjoy the game.
As the Factions minigame recycles the same timers and mechanics the above is true for it as well. Bots galore. PLUS throwing a dart and praying you have either active high teammates, or active high bots on your side. There is NO FAIR. Even with whatever the devs manage to come up with to placate the crying masses it will still never be fair. Ever. Ever. Ever. 90% are bots and 10% are people. When dealing with people you are screwed. Breathe. Read. What is everyone choosing? The ODDS are in your favor if you all ban together and pick one color and stick to it week to week. Hell, make a discord or Skype, or whatever you band of merry men come up with to TRY to get on the same page. It won't always be foolproof, but you will start to turn the odds and code into your favor and beat the House. It will take work, effort on your parts but if you can bitch about the same things 1000000 times a day here you can damn well get off your asses and become the "reddit team" that holy shit even a few of you on the same board makes people scream about how life is unfair. This faction shit is just a severely watered down server domination game. Same strategy applies. Work together and the ones who cannot communicate will fall like wheat to the scythe.
Oh, and do NOT buy the elite pass until you clear the damn thing. Make sure you get your twenty dollars worth, ok? (I'm a prick, but I started poor as hell like everyone else. Prick or not, I am rooting for you) Spending is great, but do it wisely! No gold for so many hours, avoid essence like AIDs as it has the worst turn out rate. You want essence? Buy the 100 chest packs and go nuts. You will get a hell of a lot more in points and permanent bonuses that way. The newest girls are a high end buy in game so be wary. Promotions are permanent. In the Before time those were the only thing worth buying anyways. So I did because I liked the artwork of the girls promoted. Yes, each one after is better and stronger than before but so what? At the time no one could ever possibly see my girls and I still think Hanna is one of the best ones done. Explains her promotions I suppose.
Go do you. Take the knowledge it is rigged but we play anyway and go. Stop the harping. Maybe one day the management team comes in and says hi, takes notes because no one is harassing them and takes those back to the real creators and we get more of what we asked for. You will also get unintended consequences that you won't like and won't be fair, but you get something new....ish.

One second to last thing: Never be number one. Be the guy #1 who brags all the time is scared to death of. Be the Boogeyman. It's a hell of a lot more fun.
Last thing: I will be picking blue when I see it is available to choose from now on. This is the only "fair" warning you get from me. Now, time to eat everyone and hear the screams of their women through my screen.
submitted by Akkadianbybirth to FapTitans

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